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Améliore le visuel de l'avatar Eve — lissage géométrique et couvertures de jointures
- Fusion de vertices plus agressive (corps 0.08, bras 0.07, tête 0.08) - Matériau laque blanche unifié : emissiveIntensity 0.16, clearcoat 1.0 - Matériau tête dédié : emissiveIntensity 0.28 pour effacer les ombres aux seams - Collar élargi (tube 0.14), cylindre de cou ajouté, épaulières agrandies (scale Z 0.56) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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# Blender 4.5.5 LTS MTL File: 'None'
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# www.blender.org
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newmtl ArmLight
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Ns 0.000000
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Ka 1.000000 1.000000 1.000000
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Ks 0.000000 0.000000 0.000000
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Ke 0.000000 0.000000 0.000000
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Ni 1.500000
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illum 1
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map_Kd tex1_128x128_m_4a4a505db864ac4a_14.png
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map_d tex1_128x128_m_2f869d05e999c94a_0.png
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newmtl Eve
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Ns 0.000000
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Ka 1.000000 1.000000 1.000000
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Ks 0.000000 0.000000 0.000000
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Ke 0.000000 0.000000 0.000000
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Ni 1.500000
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d 1.000000
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illum 1
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map_Kd tex1_16x16_m_60d58f4141724929_14.png
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newmtl Eye
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Ns 0.000000
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Ka 1.000000 1.000000 1.000000
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Ks 0.000000 0.000000 0.000000
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Ke 0.000000 0.000000 0.000000
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Ni 1.500000
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illum 1
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map_Kd tex1_32x32_m_cad406fa8385be70_14.png
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map_d tex1_32x32_m_c8162c34352a09e2_0.png
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newmtl HeadGun
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Ns 0.000000
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Ka 1.000000 1.000000 1.000000
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Ks 0.000000 0.000000 0.000000
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Ke 0.000000 0.000000 0.000000
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Ni 1.500000
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d 1.000000
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illum 1
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map_Kd tex1_128x128_m_87b2e2053969c2c1_14.png
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newmtl Lights
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Ns 0.000000
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Ka 1.000000 1.000000 1.000000
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Ks 0.000000 0.000000 0.000000
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Ke 0.000000 0.000000 0.000000
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Ni 1.500000
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illum 1
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map_Kd tex1_128x128_b3ab82716f6eb03b_14.png
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map_d tex1_128x128_e0ee4f7cd514a91a_0.png
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newmtl UpperBody
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Ns 0.000000
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Ka 1.000000 1.000000 1.000000
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Ks 0.000000 0.000000 0.000000
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Ke 0.000000 0.000000 0.000000
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Ni 1.500000
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illum 1
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map_Kd tex1_128x128_m_7149b995a42d2f50_14.png
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map_d tex1_128x128_m_164b500fe0940dee_0.png
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newmtl Visor
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Ns 0.000000
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Ka 1.000000 1.000000 1.000000
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Ks 0.000000 0.000000 0.000000
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Ke 0.000000 0.000000 0.000000
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Ni 1.500000
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illum 1
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map_Kd tex1_128x128_m_499edc885bc97572_14.png
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map_d tex1_128x128_m_f2552de8e9085d25_0.png
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