3 Commits
Author SHA1 Message Date
Claude 5f0fa7a1e2 fix: full review pass (main process, voice pipeline, Hermes client, HUD) and e2e-validated local voice (v2.1.0.1)
Electron main
- utility-process channel: sherpa output copied into V8 buffers (Electron rejects external
  buffers), audio exchanged as base64; worker restart on timeout, identity-safe exit handling,
  deterministic native unload by restart
- webhook: loopback by default without secret, UTF-8-safe body assembly, clean restart, port validation
- files IPC: realpath-based root check, openPath allow-list (reveal-only outside document folders),
  Windows reserved names; store: debounced async atomic writes with backup of corrupt files;
  logger: streaming writes with rotation; log message size cap
- HTTP stream proxy: socket released on idle timeout / renderer destroyed, id validation
- model manager: inactivity timeout, retrying rm/rename (Windows locks), engine stopped before
  replacing a model; WAV decoder handles float/24-bit; IPC payload validation
- window: opaque rounded window on Windows, navigation lock-down, visibility events;
  Ctrl+Alt+Escape instead of the Task Manager shortcut; single-instance guard; EVEFLOW_USER_DATA

Voice pipeline
- abort semantics (SendHandle.aborted), abort before the stream opens, session id prefixes per transport
- hands-free re-arm after replies without speech, start/stop race, no chime on auto re-arm,
  no silence shipped to STT (400 ms pre-roll), no transcription of empty manual stops
- TTS: bounded prefetch, cancellable segments, non-interrupting notices, volume applied at play time
- SSE CRLF split, usage in chat completions, finish_reason length, phonetic regex hoisted

HUD
- core renderer: no canvas shadows, cached colours, reusable spectrum buffer, theme read on change,
  30 fps idle, stops when the window is hidden; ping flashes on send / tool / speech
- deltas coalesced per animation frame; stable auto-scroll; narrow selectors everywhere
- bundled fonts (offline), reduce-motion fix, error toasts, ops drawer below 1180 px,
  interim transcript and first-token latency in the core caption, Ctrl+K, dialog semantics,
  switch/aria roles, compact widget cleanup, Whisper small recommended for French
- docs/ROADMAP.md: audit results, e2e results and the plan towards a real JARVIS

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017Wn5VX9HNbJ7N54hR24u9Y
2026-09-03 18:08:09 +00:00
Claude 127a2083a1 feat!: rebuild EveFlow as a JARVIS-style voice HUD for Hermes Agent (v2.0.0)
Complete rewrite of the application:

- Toolchain: Electron 44, Vite 8, React 19, TypeScript 5.9, Zustand, Vitest;
  main process rewritten in TypeScript (electron/), typed IPC contract (shared/),
  sandboxed renderer with webSecurity on and an HTTP/SSE proxy in the main process.
- Voice: AudioWorklet microphone capture at 16 kHz with adaptive energy VAD and
  auto-stop, WAV encoder, OpenAI-compatible STT, TTS queue with sentence-level
  streaming, prefetch and Web Audio playback feeding an analyser; hands-free mode,
  global push-to-talk hotkey, system-voice fallback.
- Hermes: full API client (capabilities, health, models, skills, toolsets,
  sessions, jobs) with automatic transport selection: runs API (SSE lifecycle,
  approvals, steer, stop) > sessions stream > chat completions with local tools;
  tolerant event normalisation; webhook receiver hardened (secret, size limit).
- UI: JARVIS arc-reactor core on Canvas 2D reacting to the real audio signal,
  holographic HUD layout (transcript, core, Hermes ops panel with tools/crons/
  skills/sessions/link tabs, telemetry), settings drawer, approval modals,
  compact floating widget, four themes, tray icon and global shortcuts.
- Removed the 3D Eve robot, three.js and legacy assets; migrated 1.x settings.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017Wn5VX9HNbJ7N54hR24u9Y
2026-09-03 13:40:59 +00:00
MichaelandClaude Sonnet 4.6 d77ace03cd Améliore le visuel de l'avatar Eve — lissage géométrique et couvertures de jointures
- Fusion de vertices plus agressive (corps 0.08, bras 0.07, tête 0.08)
- Matériau laque blanche unifié : emissiveIntensity 0.16, clearcoat 1.0
- Matériau tête dédié : emissiveIntensity 0.28 pour effacer les ombres aux seams
- Collar élargi (tube 0.14), cylindre de cou ajouté, épaulières agrandies (scale Z 0.56)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-20 15:18:11 +02:00