Commit Graph
11 Commits
Author SHA1 Message Date
Claude c73114eb0d fix: bundle the Electron preload so the sandboxed bridge loads in packaged builds (v2.0.1)
The preload script imported ../shared/ipc at runtime; sandboxed preloads cannot
require local modules, so window.eveflow was never exposed in the installed app
and every request fell back to browser fetch (Failed to fetch, LOCALHOST metrics).
Main and preload are now bundled with esbuild into single files in dist-electron/.

Also: explicit error banner when the bridge is missing inside Electron, and a more
precise connection test message (transport path, capabilities status).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017Wn5VX9HNbJ7N54hR24u9Y
2026-09-03 15:38:36 +00:00
Claude 127a2083a1 feat!: rebuild EveFlow as a JARVIS-style voice HUD for Hermes Agent (v2.0.0)
Complete rewrite of the application:

- Toolchain: Electron 44, Vite 8, React 19, TypeScript 5.9, Zustand, Vitest;
  main process rewritten in TypeScript (electron/), typed IPC contract (shared/),
  sandboxed renderer with webSecurity on and an HTTP/SSE proxy in the main process.
- Voice: AudioWorklet microphone capture at 16 kHz with adaptive energy VAD and
  auto-stop, WAV encoder, OpenAI-compatible STT, TTS queue with sentence-level
  streaming, prefetch and Web Audio playback feeding an analyser; hands-free mode,
  global push-to-talk hotkey, system-voice fallback.
- Hermes: full API client (capabilities, health, models, skills, toolsets,
  sessions, jobs) with automatic transport selection: runs API (SSE lifecycle,
  approvals, steer, stop) > sessions stream > chat completions with local tools;
  tolerant event normalisation; webhook receiver hardened (secret, size limit).
- UI: JARVIS arc-reactor core on Canvas 2D reacting to the real audio signal,
  holographic HUD layout (transcript, core, Hermes ops panel with tools/crons/
  skills/sessions/link tabs, telemetry), settings drawer, approval modals,
  compact floating widget, four themes, tray icon and global shortcuts.
- Removed the 3D Eve robot, three.js and legacy assets; migrated 1.x settings.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017Wn5VX9HNbJ7N54hR24u9Y
2026-09-03 13:40:59 +00:00
Michael 5217eee53a fix: downsample audio to 16kHz to prevent ASR 500 error, add permission check handler, and render errors in compact view (v1.0.8) 2026-06-08 20:44:31 +02:00
Michael 221bb7062c 1.0.7 2026-06-08 20:38:05 +02:00
Michael cf52a610d4 1.0.6 2026-06-08 19:44:33 +02:00
Michael 5c6c3a9e30 1.0.5 2026-06-08 19:36:07 +02:00
Michael c25875d8be 1.0.4 2026-06-08 19:16:49 +02:00
Michael 6d4499f78f Release EveFlow 1.0.3 visual cockpit update 2026-05-21 14:11:19 +02:00
Michael 1caa738dfb improve hermes visuals and tool monitor 2026-05-21 08:30:39 +02:00
Michael ba859aa78c refactor(settings): remove avatar selector and minimax integration, bump version to 1.0.2 2026-05-20 22:21:49 +02:00
MichaelandClaude Sonnet 4.6 d77ace03cd Améliore le visuel de l'avatar Eve — lissage géométrique et couvertures de jointures
- Fusion de vertices plus agressive (corps 0.08, bras 0.07, tête 0.08)
- Matériau laque blanche unifié : emissiveIntensity 0.16, clearcoat 1.0
- Matériau tête dédié : emissiveIntensity 0.28 pour effacer les ombres aux seams
- Collar élargi (tube 0.14), cylindre de cou ajouté, épaulières agrandies (scale Z 0.56)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-20 15:18:11 +02:00