Files
Claude 127a2083a1 feat!: rebuild EveFlow as a JARVIS-style voice HUD for Hermes Agent (v2.0.0)
Complete rewrite of the application:

- Toolchain: Electron 44, Vite 8, React 19, TypeScript 5.9, Zustand, Vitest;
  main process rewritten in TypeScript (electron/), typed IPC contract (shared/),
  sandboxed renderer with webSecurity on and an HTTP/SSE proxy in the main process.
- Voice: AudioWorklet microphone capture at 16 kHz with adaptive energy VAD and
  auto-stop, WAV encoder, OpenAI-compatible STT, TTS queue with sentence-level
  streaming, prefetch and Web Audio playback feeding an analyser; hands-free mode,
  global push-to-talk hotkey, system-voice fallback.
- Hermes: full API client (capabilities, health, models, skills, toolsets,
  sessions, jobs) with automatic transport selection: runs API (SSE lifecycle,
  approvals, steer, stop) > sessions stream > chat completions with local tools;
  tolerant event normalisation; webhook receiver hardened (secret, size limit).
- UI: JARVIS arc-reactor core on Canvas 2D reacting to the real audio signal,
  holographic HUD layout (transcript, core, Hermes ops panel with tools/crons/
  skills/sessions/link tabs, telemetry), settings drawer, approval modals,
  compact floating widget, four themes, tray icon and global shortcuts.
- Removed the 3D Eve robot, three.js and legacy assets; migrated 1.x settings.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017Wn5VX9HNbJ7N54hR24u9Y
2026-09-03 13:40:59 +00:00

23 lines
930 B
TypeScript

import { describe, expect, it } from 'vitest';
import { buildWav16k, encodeWav, resample } from '../src/services/voice/wav';
describe('wav', () => {
it('encodes a valid RIFF header at 16 kHz', () => {
const samples = new Float32Array(1600).fill(0.5);
const bytes = encodeWav(samples, 16000);
const view = new DataView(bytes.buffer);
expect(String.fromCharCode(...bytes.subarray(0, 4))).toBe('RIFF');
expect(view.getUint32(24, true)).toBe(16000);
expect(view.getUint16(34, true)).toBe(16);
expect(bytes.length).toBe(44 + 1600 * 2);
});
it('resamples 48k to 16k and builds a wav', () => {
const chunk = new Float32Array(4800).map((_, i) => Math.sin(i / 10) * 0.1);
const wav = buildWav16k([chunk, chunk], 48000);
expect(wav.sampleRate).toBe(16000);
expect(Math.round(wav.durationSec * 100)).toBe(20);
expect(resample(new Float32Array([0, 1]), 1, 2).length).toBe(4);
});
});