Files
EveFlow/src/lib/log.ts
T
Claude 127a2083a1 feat!: rebuild EveFlow as a JARVIS-style voice HUD for Hermes Agent (v2.0.0)
Complete rewrite of the application:

- Toolchain: Electron 44, Vite 8, React 19, TypeScript 5.9, Zustand, Vitest;
  main process rewritten in TypeScript (electron/), typed IPC contract (shared/),
  sandboxed renderer with webSecurity on and an HTTP/SSE proxy in the main process.
- Voice: AudioWorklet microphone capture at 16 kHz with adaptive energy VAD and
  auto-stop, WAV encoder, OpenAI-compatible STT, TTS queue with sentence-level
  streaming, prefetch and Web Audio playback feeding an analyser; hands-free mode,
  global push-to-talk hotkey, system-voice fallback.
- Hermes: full API client (capabilities, health, models, skills, toolsets,
  sessions, jobs) with automatic transport selection: runs API (SSE lifecycle,
  approvals, steer, stop) > sessions stream > chat completions with local tools;
  tolerant event normalisation; webhook receiver hardened (secret, size limit).
- UI: JARVIS arc-reactor core on Canvas 2D reacting to the real audio signal,
  holographic HUD layout (transcript, core, Hermes ops panel with tools/crons/
  skills/sessions/link tabs, telemetry), settings drawer, approval modals,
  compact floating widget, four themes, tray icon and global shortcuts.
- Removed the 3D Eve robot, three.js and legacy assets; migrated 1.x settings.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017Wn5VX9HNbJ7N54hR24u9Y
2026-09-03 13:40:59 +00:00

38 lines
1.3 KiB
TypeScript

import type { LogEntry } from '../../shared/ipc';
import { bridge } from './bridge';
type Level = LogEntry['level'];
const MAX_CONSOLE = 1500;
function emit(level: Level, tag: string, message: string, data?: unknown): void {
const entry: LogEntry = { ts: new Date().toISOString(), level, tag, message, data };
const line = `[${tag}] ${message}`;
const extra = data !== undefined ? safe(data) : '';
if (level === 'ERROR') console.error(line, extra);
else if (level === 'WARN') console.warn(line, extra);
else if (level === 'DEBUG') console.debug(line, extra);
else console.info(line, extra);
try {
bridge()?.log(entry);
} catch {
/* browser context */
}
}
function safe(data: unknown): string {
try {
const text = JSON.stringify(data);
return text.length > MAX_CONSOLE ? text.slice(0, MAX_CONSOLE) + '...' : text;
} catch {
return String(data);
}
}
export const Log = {
debug: (tag: string, message: string, data?: unknown) => emit('DEBUG', tag, message, data),
info: (tag: string, message: string, data?: unknown) => emit('INFO', tag, message, data),
warn: (tag: string, message: string, data?: unknown) => emit('WARN', tag, message, data),
error: (tag: string, message: string, data?: unknown) => emit('ERROR', tag, message, data)
};