package main import ( "bufio" "crypto/sha1" "encoding/hex" "fmt" "os" "path/filepath" "regexp" "sort" "strconv" "strings" ) // A preset's IDENTITY is its filename (ID, without the .env suffix), which is // always unique. Its DISPLAY name lives in an optional `# NAME=` line inside the // file, so several presets can share the same display name without overwriting // each other (their filenames differ — see uniquePresetID). type Preset struct { ID string // filename without .env — stable, unique identity Name string // display name (# NAME= line, falls back to ID) Path string Active bool } var nameLineRe = regexp.MustCompile(`(?mi)^[ \t]*#?[ \t]*NAME[ \t]*=.*$`) // presetDisplayName extracts the `# NAME=` value from a preset body, falling // back to `fallback` (the filename id) when absent — keeps old presets working. func presetDisplayName(content, fallback string) string { for _, line := range strings.Split(content, "\n") { s := strings.TrimSpace(strings.TrimPrefix(strings.TrimSpace(line), "#")) i := strings.IndexByte(s, '=') if i >= 0 && strings.EqualFold(strings.TrimSpace(s[:i]), "NAME") { if v := strings.Trim(strings.TrimSpace(s[i+1:]), `"`); v != "" { return v } } } return fallback } // withDisplayName ensures the body carries a `# NAME=` line (replacing an // existing one, or prepended otherwise). func withDisplayName(content, name string) string { line := "# NAME=" + name if nameLineRe.MatchString(content) { return nameLineRe.ReplaceAllString(content, line) } return line + "\n" + content } // presetFingerprint hashes config content while IGNORING the device-level keys // (preservedKeys) that SwitchToPreset re-applies on top of a freshly copied // preset. Without this, those injected MEM_MODE/CRAWL4AI_URL lines make // config.env differ from every preset file, so no preset is ever detected as // active (regression introduced when preservedKeys were added). We strip those // assignment lines symmetrically from both sides before hashing so a plain // content match still identifies the active preset. func presetFingerprint(content []byte) string { var b strings.Builder for _, line := range strings.Split(string(content), "\n") { if isPreservedAssignment(line) { continue } b.WriteString(line) b.WriteByte('\n') } h := sha1.Sum([]byte(b.String())) return hex.EncodeToString(h[:]) } // isPreservedAssignment reports whether a line assigns one of the preservedKeys // (commented or not), e.g. `MEM_MODE=off` or `# CRAWL4AI_URL=...`. func isPreservedAssignment(line string) bool { t := strings.TrimSpace(strings.TrimPrefix(strings.TrimSpace(line), "#")) eq := strings.IndexByte(t, '=') if eq < 0 { return false } key := strings.TrimSpace(t[:eq]) for _, k := range preservedKeys { if key == k { return true } } return false } // ListPresets returns all configs/*.env, marking the one whose contents match // the current config.env (ignoring device-level preservedKeys), sorted by name. func ListPresets() ([]Preset, error) { dir := presetsDir() _ = os.MkdirAll(dir, 0o755) cur := "" if b, err := os.ReadFile(confPath()); err == nil { cur = presetFingerprint(b) } entries, err := os.ReadDir(dir) if err != nil { return nil, err } out := []Preset{} for _, e := range entries { if e.IsDir() || !strings.HasSuffix(e.Name(), ".env") { continue } p := filepath.Join(dir, e.Name()) b, err := os.ReadFile(p) if err != nil { continue } id := strings.TrimSuffix(e.Name(), ".env") out = append(out, Preset{ ID: id, Name: presetDisplayName(string(b), id), Path: p, Active: presetFingerprint(b) == cur, }) } sort.Slice(out, func(i, j int) bool { return out[i].Name < out[j].Name }) return out, nil } // uniquePresetID derives a unique filename id from a display name, appending // " (2)", " (3)"… on collision so duplicate names never overwrite. func uniquePresetID(name string) (string, error) { base := strings.TrimSpace(strings.NewReplacer("/", "-", "\\", "-").Replace(name)) if base == "" { base = "preset" } cand := base for n := 2; n < 10000; n++ { p, err := safePresetPath(cand) if err != nil { return "", err } if _, err := os.Stat(p); os.IsNotExist(err) { return cand, nil } cand = fmt.Sprintf("%s (%d)", base, n) } return "", fmt.Errorf("impossible de générer un nom de fichier unique") } // validPresetName accepts any name (spaces, accents, parentheses…) as long as it // stays a single safe filename: no path separators, no control chars, and not a // reserved directory entry. Path containment is double-checked in safePresetPath. func validPresetName(name string) error { if name == "" { return fmt.Errorf("nom vide") } if name == "." || name == ".." { return fmt.Errorf("nom réservé") } if strings.ContainsAny(name, `/\`+"\x00") { return fmt.Errorf(`le nom ne peut pas contenir / ni \`) } for _, r := range name { if r < 0x20 { return fmt.Errorf("le nom contient un caractère de contrôle invalide") } } return nil } // safePresetPath validates name and returns its resolved path inside presetsDir. func safePresetPath(name string) (string, error) { name = strings.TrimSpace(name) if err := validPresetName(name); err != nil { return "", err } root, err := filepath.Abs(presetsDir()) if err != nil { return "", err } p := filepath.Join(root, name+".env") abs, err := filepath.Abs(p) if err != nil { return "", err } if !strings.HasPrefix(abs, root+string(filepath.Separator)) { return "", fmt.Errorf("path invalide") } return abs, nil } // preservedKeys sont des réglages « appareil » (préférences utilisateur, pas des // paramètres de modèle) qui doivent survivre à un changement de preset. Sans ça, // écraser config.env avec le preset ré-imposerait le mode mémoire et effacerait // l'URL du serveur internet à chaque bascule — ce qui obligeait à tout remettre. var preservedKeys = []string{"MEM_MODE", "CRAWL4AI_URL"} // SwitchToPreset backs up the current config and copies the target into place, // then restarts the service. Les réglages « appareil » (preservedKeys) sont // conservés à travers la bascule. func SwitchToPreset(target string) error { src, err := os.ReadFile(target) if err != nil { return err } // Capture les réglages appareil AVANT d'écraser config.env. cur := ReadConfig() if err := os.WriteFile(confPath(), src, 0o644); err != nil { return err } // Ré-applique les réglages appareil par-dessus le preset fraîchement copié. for _, k := range preservedKeys { if v, ok := cur[k]; ok { _ = SetConfigKey(k, v) } } fmt.Printf("%s config.env <- %s\n", green("[ok]"), filepath.Base(target)) fmt.Println(dim("[info] redémarrage du service...")) return serviceAction("restart") } func cmdSwitch(args []string) error { list, err := ListPresets() if err != nil { return err } if len(list) == 0 { return fmt.Errorf("aucun preset dans %s", presetsDir()) } fmt.Printf("\n %s (%s)\n\n", cyan("Presets disponibles"), presetsDir()) for i, p := range list { mark := " " if p.Active { mark = green("●") + " actif" } fmt.Printf(" %2d) %-30s %s\n", i+1, p.Name, mark) } fmt.Println() choice := "" if len(args) > 0 { choice = args[0] } else { fmt.Print("Numéro à activer (vide = annuler) : ") sc := bufio.NewScanner(os.Stdin) if sc.Scan() { choice = strings.TrimSpace(sc.Text()) } } if choice == "" { fmt.Println(dim("[info] annulé")) return nil } n, err := strconv.Atoi(choice) if err != nil || n < 1 || n > len(list) { return fmt.Errorf("choix invalide") } return SwitchToPreset(list[n-1].Path) } // SavePreset writes a preset. When id == "" it creates a NEW preset under a // freshly-generated unique filename (so duplicate display names never clash). // When id != "" it updates that existing preset in place (filename unchanged — // only the body and its `# NAME=` line change). Returns the resulting id. func SavePreset(id, name, content string) (string, error) { name = strings.TrimSpace(name) if name == "" { return "", fmt.Errorf("nom requis") } content = withDisplayName(content, name) if id == "" { newID, err := uniquePresetID(name) if err != nil { return "", err } p, err := safePresetPath(newID) if err != nil { return "", err } _ = os.MkdirAll(filepath.Dir(p), 0o755) return newID, os.WriteFile(p, []byte(content), 0o644) } p, err := safePresetPath(id) if err != nil { return "", err } _ = os.MkdirAll(filepath.Dir(p), 0o755) return id, os.WriteFile(p, []byte(content), 0o644) } // DeletePreset removes a preset by id; refuses if it is the active config. func DeletePreset(id string) error { p, err := safePresetPath(id) if err != nil { return err } cur, _ := os.ReadFile(confPath()) target, err := os.ReadFile(p) if err != nil { return fmt.Errorf("introuvable") } if sha1.Sum(cur) == sha1.Sum(target) { return fmt.Errorf("preset actif, switche d'abord") } return os.Remove(p) } // ReadPreset returns the contents of a preset by id (filename). func ReadPreset(id string) (string, error) { p, err := safePresetPath(id) if err != nil { return "", err } b, err := os.ReadFile(p) if err != nil { return "", err } return string(b), nil }