Files
Loki/backend_presets.go
T

316 lines
9.1 KiB
Go

package main
import (
"bufio"
"crypto/sha1"
"encoding/hex"
"fmt"
"os"
"path/filepath"
"regexp"
"sort"
"strconv"
"strings"
)
// A preset's IDENTITY is its filename (ID, without the .env suffix), which is
// always unique. Its DISPLAY name lives in an optional `# NAME=` line inside the
// file, so several presets can share the same display name without overwriting
// each other (their filenames differ — see uniquePresetID).
type Preset struct {
ID string // filename without .env — stable, unique identity
Name string // display name (# NAME= line, falls back to ID)
Path string
Active bool
}
var nameLineRe = regexp.MustCompile(`(?mi)^[ \t]*#?[ \t]*NAME[ \t]*=.*$`)
// presetDisplayName extracts the `# NAME=` value from a preset body, falling
// back to `fallback` (the filename id) when absent — keeps old presets working.
func presetDisplayName(content, fallback string) string {
for _, line := range strings.Split(content, "\n") {
s := strings.TrimSpace(strings.TrimPrefix(strings.TrimSpace(line), "#"))
i := strings.IndexByte(s, '=')
if i >= 0 && strings.EqualFold(strings.TrimSpace(s[:i]), "NAME") {
if v := strings.Trim(strings.TrimSpace(s[i+1:]), `"`); v != "" {
return v
}
}
}
return fallback
}
// withDisplayName ensures the body carries a `# NAME=<name>` line (replacing an
// existing one, or prepended otherwise).
func withDisplayName(content, name string) string {
line := "# NAME=" + name
if nameLineRe.MatchString(content) {
return nameLineRe.ReplaceAllString(content, line)
}
return line + "\n" + content
}
// presetFingerprint hashes config content while IGNORING the device-level keys
// (preservedKeys) that SwitchToPreset re-applies on top of a freshly copied
// preset. Without this, those injected MEM_MODE/CRAWL4AI_URL lines make
// config.env differ from every preset file, so no preset is ever detected as
// active (regression introduced when preservedKeys were added). We strip those
// assignment lines symmetrically from both sides before hashing so a plain
// content match still identifies the active preset.
func presetFingerprint(content []byte) string {
var b strings.Builder
for _, line := range strings.Split(string(content), "\n") {
if isPreservedAssignment(line) {
continue
}
b.WriteString(line)
b.WriteByte('\n')
}
h := sha1.Sum([]byte(b.String()))
return hex.EncodeToString(h[:])
}
// isPreservedAssignment reports whether a line assigns one of the preservedKeys
// (commented or not), e.g. `MEM_MODE=off` or `# CRAWL4AI_URL=...`.
func isPreservedAssignment(line string) bool {
t := strings.TrimSpace(strings.TrimPrefix(strings.TrimSpace(line), "#"))
eq := strings.IndexByte(t, '=')
if eq < 0 {
return false
}
key := strings.TrimSpace(t[:eq])
for _, k := range preservedKeys {
if key == k {
return true
}
}
return false
}
// ListPresets returns all configs/*.env, marking the one whose contents match
// the current config.env (ignoring device-level preservedKeys), sorted by name.
func ListPresets() ([]Preset, error) {
dir := presetsDir()
_ = os.MkdirAll(dir, 0o755)
cur := ""
if b, err := os.ReadFile(confPath()); err == nil {
cur = presetFingerprint(b)
}
entries, err := os.ReadDir(dir)
if err != nil {
return nil, err
}
out := []Preset{}
for _, e := range entries {
if e.IsDir() || !strings.HasSuffix(e.Name(), ".env") {
continue
}
p := filepath.Join(dir, e.Name())
b, err := os.ReadFile(p)
if err != nil {
continue
}
id := strings.TrimSuffix(e.Name(), ".env")
out = append(out, Preset{
ID: id,
Name: presetDisplayName(string(b), id),
Path: p,
Active: presetFingerprint(b) == cur,
})
}
sort.Slice(out, func(i, j int) bool { return out[i].Name < out[j].Name })
return out, nil
}
// uniquePresetID derives a unique filename id from a display name, appending
// " (2)", " (3)"… on collision so duplicate names never overwrite.
func uniquePresetID(name string) (string, error) {
base := strings.TrimSpace(strings.NewReplacer("/", "-", "\\", "-").Replace(name))
if base == "" {
base = "preset"
}
cand := base
for n := 2; n < 10000; n++ {
p, err := safePresetPath(cand)
if err != nil {
return "", err
}
if _, err := os.Stat(p); os.IsNotExist(err) {
return cand, nil
}
cand = fmt.Sprintf("%s (%d)", base, n)
}
return "", fmt.Errorf("impossible de générer un nom de fichier unique")
}
// validPresetName accepts any name (spaces, accents, parentheses…) as long as it
// stays a single safe filename: no path separators, no control chars, and not a
// reserved directory entry. Path containment is double-checked in safePresetPath.
func validPresetName(name string) error {
if name == "" {
return fmt.Errorf("nom vide")
}
if name == "." || name == ".." {
return fmt.Errorf("nom réservé")
}
if strings.ContainsAny(name, `/\`+"\x00") {
return fmt.Errorf(`le nom ne peut pas contenir / ni \`)
}
for _, r := range name {
if r < 0x20 {
return fmt.Errorf("le nom contient un caractère de contrôle invalide")
}
}
return nil
}
// safePresetPath validates name and returns its resolved path inside presetsDir.
func safePresetPath(name string) (string, error) {
name = strings.TrimSpace(name)
if err := validPresetName(name); err != nil {
return "", err
}
root, err := filepath.Abs(presetsDir())
if err != nil {
return "", err
}
p := filepath.Join(root, name+".env")
abs, err := filepath.Abs(p)
if err != nil {
return "", err
}
if !strings.HasPrefix(abs, root+string(filepath.Separator)) {
return "", fmt.Errorf("path invalide")
}
return abs, nil
}
// preservedKeys sont des réglages « appareil » (préférences utilisateur, pas des
// paramètres de modèle) qui doivent survivre à un changement de preset. Sans ça,
// écraser config.env avec le preset ré-imposerait le mode mémoire et effacerait
// l'URL du serveur internet à chaque bascule — ce qui obligeait à tout remettre.
var preservedKeys = []string{"MEM_MODE", "CRAWL4AI_URL"}
// SwitchToPreset backs up the current config and copies the target into place,
// then restarts the service. Les réglages « appareil » (preservedKeys) sont
// conservés à travers la bascule.
func SwitchToPreset(target string) error {
src, err := os.ReadFile(target)
if err != nil {
return err
}
// Capture les réglages appareil AVANT d'écraser config.env.
cur := ReadConfig()
if err := os.WriteFile(confPath(), src, 0o644); err != nil {
return err
}
// Ré-applique les réglages appareil par-dessus le preset fraîchement copié.
for _, k := range preservedKeys {
if v, ok := cur[k]; ok {
_ = SetConfigKey(k, v)
}
}
fmt.Printf("%s config.env <- %s\n", green("[ok]"), filepath.Base(target))
fmt.Println(dim("[info] redémarrage du service..."))
return serviceAction("restart")
}
func cmdSwitch(args []string) error {
list, err := ListPresets()
if err != nil {
return err
}
if len(list) == 0 {
return fmt.Errorf("aucun preset dans %s", presetsDir())
}
fmt.Printf("\n %s (%s)\n\n", cyan("Presets disponibles"), presetsDir())
for i, p := range list {
mark := " "
if p.Active {
mark = green("●") + " actif"
}
fmt.Printf(" %2d) %-30s %s\n", i+1, p.Name, mark)
}
fmt.Println()
choice := ""
if len(args) > 0 {
choice = args[0]
} else {
fmt.Print("Numéro à activer (vide = annuler) : ")
sc := bufio.NewScanner(os.Stdin)
if sc.Scan() {
choice = strings.TrimSpace(sc.Text())
}
}
if choice == "" {
fmt.Println(dim("[info] annulé"))
return nil
}
n, err := strconv.Atoi(choice)
if err != nil || n < 1 || n > len(list) {
return fmt.Errorf("choix invalide")
}
return SwitchToPreset(list[n-1].Path)
}
// SavePreset writes a preset. When id == "" it creates a NEW preset under a
// freshly-generated unique filename (so duplicate display names never clash).
// When id != "" it updates that existing preset in place (filename unchanged —
// only the body and its `# NAME=` line change). Returns the resulting id.
func SavePreset(id, name, content string) (string, error) {
name = strings.TrimSpace(name)
if name == "" {
return "", fmt.Errorf("nom requis")
}
content = withDisplayName(content, name)
if id == "" {
newID, err := uniquePresetID(name)
if err != nil {
return "", err
}
p, err := safePresetPath(newID)
if err != nil {
return "", err
}
_ = os.MkdirAll(filepath.Dir(p), 0o755)
return newID, os.WriteFile(p, []byte(content), 0o644)
}
p, err := safePresetPath(id)
if err != nil {
return "", err
}
_ = os.MkdirAll(filepath.Dir(p), 0o755)
return id, os.WriteFile(p, []byte(content), 0o644)
}
// DeletePreset removes a preset by id; refuses if it is the active config.
func DeletePreset(id string) error {
p, err := safePresetPath(id)
if err != nil {
return err
}
cur, _ := os.ReadFile(confPath())
target, err := os.ReadFile(p)
if err != nil {
return fmt.Errorf("introuvable")
}
if sha1.Sum(cur) == sha1.Sum(target) {
return fmt.Errorf("preset actif, switche d'abord")
}
return os.Remove(p)
}
// ReadPreset returns the contents of a preset by id (filename).
func ReadPreset(id string) (string, error) {
p, err := safePresetPath(id)
if err != nil {
return "", err
}
b, err := os.ReadFile(p)
if err != nil {
return "", err
}
return string(b), nil
}