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Trois défauts sans rapport entre eux, tous visibles à l'écran. Jauge de contexte bloquée à « 0 / N (0 %) » : le comptage exact vient de usage.prompt_tokens (include_usage), qu'un llama-server récent a cessé de renvoyer. On note désormais si l'usage est arrivé ; sinon la fin de tour publie l'estimation qui pilote déjà la compaction — approximative, mais jamais absente. Et la souscription envoie la valeur courante juste après le rattrapage : une page rechargée affichait zéro sur une discussion pourtant pleine, faute d'événement ctx_used dans la fenêtre rejouée. Espace disque : « il ne reste que 11,9 Go » sur un partage Unraid qui en a des centaines. /mnt/user est servi par shfs, un FUSE qui agrège plusieurs disques — statfs y renvoie l'espace d'un seul, et ce chiffre REFUSAIT l'installation du modèle. Les systèmes de fichiers qui approximent (FUSE, overlay, NFS, CIFS, Ceph, Gluster) sont reconnus par leur magie : leur chiffre reste affiché, précédé d'un « ~ », mais ne bloque plus rien. Panneau Fichiers : le panneau entier défilait, emportant vers le haut l'en-tête, le fil d'Ariane et le pied (occupation disque, bouton .zip) dès qu'il y avait quelques fichiers. Seule la liste défile maintenant ; le pied reste en bas et l'état vide se centre. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
60 lines
3.6 KiB
TypeScript
60 lines
3.6 KiB
TypeScript
declare function fastq<C, T = any, R = any>(context: C, worker: fastq.worker<C, T, R>, concurrency: number): fastq.queue<T, R>
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declare function fastq<C, T = any, R = any>(worker: fastq.worker<C, T, R>, concurrency: number): fastq.queue<T, R>
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declare namespace fastq {
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type worker<C, T = any, R = any> = (this: C, task: T, cb: fastq.done<R>) => void
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type asyncWorker<C, T = any, R = any> = (this: C, task: T) => Promise<R>
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type done<R = any> = (err: Error | null, result?: R) => void
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type errorHandler<T = any> = (err: Error, task: T) => void
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interface queue<T = any, R = any> {
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/** Add a task at the end of the queue. `done(err, result)` will be called when the task was processed. */
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push(task: T, done?: done<R>): void
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/** Add a task at the beginning of the queue. `done(err, result)` will be called when the task was processed. */
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unshift(task: T, done?: done<R>): void
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/** Pause the processing of tasks. Currently worked tasks are not stopped. */
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pause(): any
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/** Resume the processing of tasks. */
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resume(): any
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running(): number
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/** Returns `false` if there are tasks being processed or waiting to be processed. `true` otherwise. */
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idle(): boolean
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/** Returns the number of tasks waiting to be processed (in the queue). */
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length(): number
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/** Returns all the tasks be processed (in the queue). Returns empty array when there are no tasks */
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getQueue(): T[]
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/** Removes all tasks waiting to be processed, and reset `drain` to an empty function. */
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kill(): any
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/** Same than `kill` but the `drain` function will be called before reset to empty. */
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killAndDrain(): any
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/** Removes all tasks waiting to be processed, calls each task's callback with an abort error (rejects promises for promise-based queues), and resets `drain` to an empty function. */
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abort(): any
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/** Set a global error handler. `handler(err, task)` will be called each time a task is completed, `err` will be not null if the task has thrown an error. */
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error(handler: errorHandler<T>): void
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/** Property that returns the number of concurrent tasks that could be executed in parallel. It can be altered at runtime. */
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concurrency: number
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/** Property (Read-Only) that returns `true` when the queue is in a paused state. */
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readonly paused: boolean
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/** Function that will be called when the last item from the queue has been processed by a worker. It can be altered at runtime. */
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drain(): any
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/** Function that will be called when the last item from the queue has been assigned to a worker. It can be altered at runtime. */
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empty: () => void
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/** Function that will be called when the queue hits the concurrency limit. It can be altered at runtime. */
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saturated: () => void
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}
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interface queueAsPromised<T = any, R = any> extends queue<T, R> {
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/** Add a task at the end of the queue. The returned `Promise` will be fulfilled (rejected) when the task is completed successfully (unsuccessfully). */
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push(task: T): Promise<R>
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/** Add a task at the beginning of the queue. The returned `Promise` will be fulfilled (rejected) when the task is completed successfully (unsuccessfully). */
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unshift(task: T): Promise<R>
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/** Wait for the queue to be drained. The returned `Promise` will be resolved when all tasks in the queue have been processed by a worker. */
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drained(): Promise<void>
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}
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function promise<C, T = any, R = any>(context: C, worker: fastq.asyncWorker<C, T, R>, concurrency: number): fastq.queueAsPromised<T, R>
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function promise<C, T = any, R = any>(worker: fastq.asyncWorker<C, T, R>, concurrency: number): fastq.queueAsPromised<T, R>
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}
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export = fastq
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