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refactor(theme): update card and dialog themes to use CardThemeData and DialogThemeData
refactor(ui_components): adjust animation durations for smoother transitions fix(dashboard): rename border property to hasBorder for clarity fix(player): rename border property to hasBorder for consistency
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@@ -102,7 +102,7 @@ class _DashboardScreenState extends ConsumerState<DashboardScreen> {
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opacity: 0.1,
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// blur is hardcoded in GlassContainer (15), so we don't pass it
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// border is bool, borderColor allows customization
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border: true,
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hasBorder: true,
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borderColor: Colors.white.withOpacity(0.1),
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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@@ -636,7 +636,7 @@ class _PlayerScreenState extends ConsumerState<PlayerScreen> {
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child: GlassContainer(
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borderRadius: 24,
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opacity: 0.2, // Slightly more opaque for controls
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border: true,
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hasBorder: true,
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borderColor: Colors.white.withOpacity(0.1),
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padding: const EdgeInsets.all(24),
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child: Column(
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