feat: security overhaul (proxy ssrf fix, streaming sanitization, docker optimization)

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Michael committed 2026-01-07 08:43:33 +01:00
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# Quick-Flow: Quick-Dev (Game Development)
name: quick-dev
description: "Flexible game development - execute tech-specs, implement features, or refactor code with game-specific considerations."
author: "BMad"
# Config
config_source: "{project-root}/_bmad/bmgd/config.yaml"
output_folder: "{config_source}:output_folder"
implementation_artifacts: "{config_source}:implementation_artifacts"
user_name: "{config_source}:user_name"
communication_language: "{config_source}:communication_language"
user_skill_level: "{config_source}:game_dev_experience"
date: system-generated
# Project context
project_context: "**/project-context.md"
# Workflow components
installed_path: "{project-root}/_bmad/bmgd/workflows/bmgd-quick-flow/quick-dev"
instructions: "{installed_path}/instructions.md"
checklist: "{installed_path}/checklist.md"
# Related workflows
quick_prototype_workflow: "{project-root}/_bmad/bmgd/workflows/bmgd-quick-flow/quick-prototype/workflow.yaml"
party_mode_exec: "{project-root}/_bmad/core/workflows/party-mode/workflow.md"
advanced_elicitation: "{project-root}/_bmad/core/workflows/advanced-elicitation/workflow.xml"
# Routing resources (lazy-loaded)
workflow_init: "{project-root}/_bmad/bmgd/workflows/workflow-status/init/workflow.yaml"
# Game-specific input patterns
input_file_patterns:
gdd:
description: "Game Design Document"
whole: "{output_folder}/*gdd*.md"
sharded: "{output_folder}/*gdd*/*.md"
load_strategy: "FULL_LOAD"
architecture:
description: "Game architecture and technical decisions"
whole: "{output_folder}/*architecture*.md"
sharded: "{output_folder}/*architecture*/*.md"
load_strategy: "FULL_LOAD"
standalone: true