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feat: security overhaul (proxy ssrf fix, streaming sanitization, docker optimization)
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# Workflow Init - Game Project Setup Instructions
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<critical>The workflow execution engine is governed by: {project-root}/_bmad/core/tasks/workflow.xml</critical>
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<critical>You MUST have already loaded and processed: workflow-init/workflow.yaml</critical>
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<critical>Communicate in {communication_language} with {user_name}</critical>
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<critical>This workflow handles BOTH new game projects AND existing game projects</critical>
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<workflow>
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<step n="1" goal="Scan for existing work">
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<output>Welcome to BMGD Game Development, {user_name}! 🎮</output>
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<action>Perform comprehensive scan for existing work:
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- BMGD artifacts: GDD, game brief, architecture, narrative design
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- Implementation: stories, sprint-status, workflow-status
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- Game project: engine files (Unity, Unreal, Godot), source directories
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- Check both {output_folder} and {implementation_artifacts} locations
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</action>
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<action>Categorize into one of these states:
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- CLEAN: No artifacts or code (or scaffold only)
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- DESIGN: Has GDD/brief but no implementation
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- ACTIVE: Has stories or sprint status
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- EXISTING: Has game code but no BMGD artifacts
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- UNCLEAR: Mixed state needs clarification
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</action>
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<ask>What's your game project called? {{#if project_name}}(Config shows: {{project_name}}){{/if}}</ask>
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<action>Store project_name</action>
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<template-output>project_name</template-output>
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</step>
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<step n="2" goal="Choose setup path">
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<check if="state == CLEAN">
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<output>Perfect! Fresh start detected. Let's design your game!</output>
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<action>Continue to step 3</action>
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</check>
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<check if="state == ACTIVE AND workflow_status exists">
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<output>✅ You already have workflow tracking at: {{workflow_status_path}}
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To check progress: Load any BMGD agent and run /bmad:bmgd:workflows:workflow-status
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Happy game dev! 🎮</output>
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<action>Exit workflow (already initialized)</action>
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</check>
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<check if="state != CLEAN">
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<output>Found existing work:
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{{summary_of_findings}}</output>
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<ask>How would you like to proceed?
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1. **Continue** - Work with existing artifacts
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2. **Archive & Start Fresh** - Move old work to archive
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3. **Express Setup** - I know exactly what I need
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4. **Guided Setup** - Walk me through options
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Choice [1-4]</ask>
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<check if="choice == 1">
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<action>Set continuing_existing = true</action>
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<action>Store found artifacts</action>
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<action>Continue to step 7 (detect track from artifacts)</action>
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</check>
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<check if="choice == 2">
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<ask>Archive existing work? (y/n)</ask>
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<action if="y">Move artifacts to {output_folder}/archive/</action>
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<output>Ready for fresh start!</output>
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<action>Continue to step 3</action>
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</check>
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<check if="choice == 3">
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<action>Jump to step 3 (express path)</action>
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</check>
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<check if="choice == 4">
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<action>Continue to step 4 (guided path)</action>
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</check>
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</check>
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<check if="state == CLEAN">
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<ask>Setup approach:
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1. **Express** - I know what I need
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2. **Guided** - Show me the options
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Choice [1 or 2]:</ask>
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<check if="choice == 1">
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<action>Continue to step 3 (express)</action>
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</check>
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<check if="choice == 2">
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<action>Continue to step 4 (guided)</action>
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</check>
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</check>
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</step>
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<step n="3" goal="Express setup path">
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<ask>Is this for:
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1. **New game** (greenfield)
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2. **Existing game codebase** (brownfield)
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Choice [1/2]:</ask>
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<action>Set field_type based on choice</action>
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<ask>Development approach:
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1. **Full Game Dev** - Complete GDD + Architecture + Production pipeline
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2. **Quick Flow** - Rapid prototyping and iteration
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Choice [1/2]:</ask>
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<action>Map to selected_track: gamedev/quickflow</action>
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<template-output>field_type</template-output>
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<template-output>selected_track</template-output>
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<action>Jump to step 6 (discovery options)</action>
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</step>
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<step n="4" goal="Guided setup - understand project">
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<ask>Tell me about your game. What are you making?</ask>
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<action>Store user_description</action>
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<action>Analyze for field type indicators:
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- Brownfield: "existing", "current", "enhance", "update", "add to"
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- Greenfield: "new", "build", "create", "from scratch", "fresh"
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- If game project exists, default to brownfield unless user indicates new
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</action>
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<check if="field_type unclear AND game project exists">
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<ask>I see existing game files. Are you:
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1. **Modifying** existing game (brownfield)
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2. **Starting fresh** - code is just scaffold (greenfield)
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Choice [1/2]:</ask>
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<action>Set field_type based on answer</action>
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</check>
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<action if="field_type not set">Set based on project presence</action>
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<template-output>user_description</template-output>
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<template-output>field_type</template-output>
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<action>Continue to step 5</action>
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</step>
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<step n="5" goal="Guided setup - select track">
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<output>Based on your game, here are your BMGD development options:
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━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
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**1. Full Game Dev** 🎮 {{#if recommended}}(RECOMMENDED){{/if}}
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- Complete: Game Brief + GDD + Architecture + Production
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- Best for: Indie games, AA projects, complete releases
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- Benefit: AI agents have full game context for better results
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**2. Quick Flow** 🚀
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- Rapid: Prototype → Iterate → Ship
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- Best for: Game jams, prototypes, experiments
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- Benefit: Get playable builds fast
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━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
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{{#if brownfield}}
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💡 Architecture helps integrate new features with your existing game systems.
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{{/if}}</output>
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<ask>Which approach fits your game?
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1. Full Game Dev {{#if recommended}}(recommended){{/if}}
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2. Quick Flow
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3. Help me decide
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Choice [1/2/3]:</ask>
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<check if="choice == 3">
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<ask>What concerns you about choosing?</ask>
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<action>Provide tailored guidance based on concerns</action>
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<action>Loop back to choice</action>
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</check>
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<action>Map choice to selected_track</action>
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<template-output>selected_track</template-output>
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</step>
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<step n="6" goal="Discovery workflows selection (unified)">
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<action>Determine available discovery workflows based on:
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- field_type (greenfield gets game-brief option)
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- selected_track (gamedev/quickflow options)
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</action>
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<check if="field_type == greenfield AND selected_track == gamedev">
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<output>Optional pre-production workflows can help clarify your game vision:</output>
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<ask>Select any you'd like to include:
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1. 🧠 **Brainstorm Game** - Creative exploration and ideation
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2. 📋 **Game Brief** - Strategic game planning (recommended)
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Enter numbers (e.g., "1,2" or "all" or "none"): </ask>
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</check>
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<check if="field_type == brownfield AND selected_track == gamedev">
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<output>Optional discovery workflows:</output>
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<ask>Include any of these?
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1. 🧠 **Brainstorm Game** - Creative exploration for new features
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Enter "1" or "none": </ask>
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</check>
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<check if="selected_track == quickflow">
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<output>Quick Flow focuses on rapid iteration. You can brainstorm during development.</output>
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</check>
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<action>Parse selections and set:
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- brainstorm_requested
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- game_brief_requested (if applicable)
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</action>
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<template-output>brainstorm_requested</template-output>
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<template-output>game_brief_requested</template-output>
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</step>
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<step n="7" goal="Detect track from artifacts" if="continuing_existing">
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<action>Analyze artifacts to detect track:
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- Has GDD → Full Game Dev
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- Has tech-spec only → Quick Flow
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</action>
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<output>Detected: **{{detected_track}}** based on {{found_artifacts}}</output>
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<ask>Correct? (y/n)</ask>
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<ask if="n">Which BMGD track instead?
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1. Full Game Dev
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2. Quick Flow
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Choice:</ask>
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<action>Set selected_track</action>
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<template-output>selected_track</template-output>
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</step>
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<step n="8" goal="Generate workflow path">
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<action>Load path file: {path_files}/{{selected_track}}-{{field_type}}.yaml</action>
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<action>Build workflow_items from path file</action>
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<action>Scan for existing completed work and update statuses</action>
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<action>Set generated date</action>
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<template-output>generated</template-output>
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<template-output>workflow_path_file</template-output>
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<template-output>workflow_items</template-output>
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</step>
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<step n="9" goal="Create tracking file">
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<output>Your BMGD workflow path:
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**Track:** {{selected_track}}
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**Type:** {{field_type}}
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**Project:** {{project_name}}
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{{#if brownfield}}Prerequisites: Analyze existing game code{{/if}}
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{{#if has_discovery}}Pre-production: {{list_selected_discovery}}{{/if}}
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{{workflow_path_summary}}
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</output>
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<ask>Create workflow tracking file? (y/n)</ask>
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<check if="y">
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<action>Generate YAML from template with all variables</action>
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<action>Save to {output_folder}/bmgd-workflow-status.yaml</action>
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<action>Identify next workflow and agent</action>
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<output>✅ **Created:** {output_folder}/bmgd-workflow-status.yaml
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**Next:** {{next_workflow_name}}
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**Agent:** {{next_agent}}
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**Command:** /bmad:bmgd:workflows:{{next_workflow_id}}
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{{#if next_agent not in [game-designer]}}
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💡 Start new chat with **{{next_agent}}** agent first.
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{{/if}}
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To check progress: /bmad:bmgd:workflows:workflow-status
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Happy game dev! 🎮</output>
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</check>
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</step>
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</workflow>
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