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feat: security overhaul (proxy ssrf fix, streaming sanitization, docker optimization)
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# BMGD Game Development - Brownfield
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# Game development methodology for existing game projects
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method_name: "BMGD Game Development"
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track: "gamedev"
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field_type: "brownfield"
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description: "Game development methodology for existing codebases and projects"
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phases:
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- phase: 0
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name: "Discovery (Optional)"
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optional: true
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note: "User-selected during workflow-init"
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workflows:
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- id: "brainstorm-game"
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optional: true
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agent: "game-designer"
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command: "brainstorm-game"
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included_by: "user_choice"
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note: "Creative exploration for new features or improvements"
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- phase: 1
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name: "Design"
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required: true
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workflows:
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- id: "gdd"
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required: true
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agent: "game-designer"
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command: "create-gdd"
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output: "Game Design Document for new features/systems"
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note: "Focus on changes and additions to existing game"
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- id: "narrative"
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conditional: "if_narrative_focused"
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agent: "game-designer"
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command: "narrative"
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note: "For story-driven additions"
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- phase: 2
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name: "Technical"
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required: true
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workflows:
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- id: "game-architecture"
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required: true
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agent: "game-architect"
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command: "create-architecture"
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output: "Architecture update document"
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note: "Focus on integration with existing systems"
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- id: "test-framework"
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recommended: true
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agent: "game-qa"
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command: "test-framework"
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output: "Testing framework extension"
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note: "Extend existing tests or set up new framework"
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- phase: 3
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name: "Production"
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required: true
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workflows:
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- id: "sprint-planning"
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required: true
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agent: "game-scrum-master"
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command: "sprint-planning"
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note: "Creates sprint plan - subsequent work tracked in sprint-status.yaml"
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# BMGD Game Development - Greenfield
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# Full game design and development methodology for new game projects
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method_name: "BMGD Game Development"
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track: "gamedev"
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field_type: "greenfield"
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description: "Complete game design and development methodology for greenfield projects"
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phases:
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- phase: 0
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name: "Pre-production (Optional)"
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optional: true
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note: "User-selected during workflow-init"
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workflows:
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- id: "brainstorm-game"
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optional: true
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agent: "game-designer"
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command: "brainstorm-game"
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included_by: "user_choice"
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note: "Creative exploration and ideation for game concepts"
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- id: "game-brief"
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optional: true
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agent: "game-designer"
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command: "create-game-brief"
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included_by: "user_choice"
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note: "Recommended for greenfield game projects"
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- phase: 1
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name: "Design"
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required: true
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workflows:
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- id: "gdd"
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required: true
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agent: "game-designer"
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command: "create-gdd"
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output: "Game Design Document with mechanics, systems, and content"
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- id: "narrative"
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conditional: "if_narrative_focused"
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agent: "game-designer"
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command: "narrative"
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note: "For story-driven games - determined after GDD"
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- phase: 2
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name: "Technical"
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required: true
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workflows:
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- id: "game-architecture"
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required: true
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agent: "game-architect"
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command: "create-architecture"
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output: "Game architecture document with systems and patterns"
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note: "Complete technical design for game systems"
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- id: "test-framework"
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recommended: true
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agent: "game-qa"
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command: "test-framework"
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output: "Game testing framework setup"
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note: "Set up automated testing early"
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- phase: 3
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name: "Production"
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required: true
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workflows:
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- id: "sprint-planning"
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required: true
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agent: "game-scrum-master"
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command: "sprint-planning"
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note: "Creates sprint plan - subsequent work tracked in sprint-status.yaml"
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# BMGD Quick Flow - Brownfield
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# Rapid game development for existing projects
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method_name: "BMGD Quick Flow"
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track: "quickflow"
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field_type: "brownfield"
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description: "Rapid development and iteration for existing game projects"
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phases:
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- phase: 1
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name: "Planning"
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required: true
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workflows:
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- id: "create-tech-spec"
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required: true
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agent: "game-solo-dev"
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command: "create-tech-spec"
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output: "Technical specification"
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note: "Define changes for existing codebase"
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- phase: 2
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name: "Development"
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required: true
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workflows:
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- id: "quick-dev"
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required: true
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agent: "game-solo-dev"
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command: "quick-dev"
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note: "Iterative development - repeat as needed"
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# BMGD Quick Flow - Greenfield
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# Rapid game prototyping and development for new projects
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method_name: "BMGD Quick Flow"
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track: "quickflow"
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field_type: "greenfield"
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description: "Rapid prototyping and development for new game projects"
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phases:
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- phase: 0
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name: "Concept (Optional)"
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optional: true
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workflows:
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- id: "brainstorm-game"
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optional: true
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agent: "game-solo-dev"
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command: "brainstorm-game"
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included_by: "user_choice"
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- phase: 1
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name: "Prototype"
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required: true
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workflows:
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- id: "quick-prototype"
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required: true
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agent: "game-solo-dev"
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command: "quick-prototype"
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output: "Playable prototype"
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note: "Test core mechanic quickly"
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- phase: 2
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name: "Development"
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required: true
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workflows:
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- id: "quick-dev"
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required: true
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agent: "game-solo-dev"
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command: "quick-dev"
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note: "Iterative development - repeat as needed"
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