feat: security overhaul (proxy ssrf fix, streaming sanitization, docker optimization)

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Michael committed 2026-01-07 08:43:33 +01:00
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# BMGD Game Development - Brownfield
# Game development methodology for existing game projects
method_name: "BMGD Game Development"
track: "gamedev"
field_type: "brownfield"
description: "Game development methodology for existing codebases and projects"
phases:
- phase: 0
name: "Discovery (Optional)"
optional: true
note: "User-selected during workflow-init"
workflows:
- id: "brainstorm-game"
optional: true
agent: "game-designer"
command: "brainstorm-game"
included_by: "user_choice"
note: "Creative exploration for new features or improvements"
- phase: 1
name: "Design"
required: true
workflows:
- id: "gdd"
required: true
agent: "game-designer"
command: "create-gdd"
output: "Game Design Document for new features/systems"
note: "Focus on changes and additions to existing game"
- id: "narrative"
conditional: "if_narrative_focused"
agent: "game-designer"
command: "narrative"
note: "For story-driven additions"
- phase: 2
name: "Technical"
required: true
workflows:
- id: "game-architecture"
required: true
agent: "game-architect"
command: "create-architecture"
output: "Architecture update document"
note: "Focus on integration with existing systems"
- id: "test-framework"
recommended: true
agent: "game-qa"
command: "test-framework"
output: "Testing framework extension"
note: "Extend existing tests or set up new framework"
- phase: 3
name: "Production"
required: true
workflows:
- id: "sprint-planning"
required: true
agent: "game-scrum-master"
command: "sprint-planning"
note: "Creates sprint plan - subsequent work tracked in sprint-status.yaml"
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# BMGD Game Development - Greenfield
# Full game design and development methodology for new game projects
method_name: "BMGD Game Development"
track: "gamedev"
field_type: "greenfield"
description: "Complete game design and development methodology for greenfield projects"
phases:
- phase: 0
name: "Pre-production (Optional)"
optional: true
note: "User-selected during workflow-init"
workflows:
- id: "brainstorm-game"
optional: true
agent: "game-designer"
command: "brainstorm-game"
included_by: "user_choice"
note: "Creative exploration and ideation for game concepts"
- id: "game-brief"
optional: true
agent: "game-designer"
command: "create-game-brief"
included_by: "user_choice"
note: "Recommended for greenfield game projects"
- phase: 1
name: "Design"
required: true
workflows:
- id: "gdd"
required: true
agent: "game-designer"
command: "create-gdd"
output: "Game Design Document with mechanics, systems, and content"
- id: "narrative"
conditional: "if_narrative_focused"
agent: "game-designer"
command: "narrative"
note: "For story-driven games - determined after GDD"
- phase: 2
name: "Technical"
required: true
workflows:
- id: "game-architecture"
required: true
agent: "game-architect"
command: "create-architecture"
output: "Game architecture document with systems and patterns"
note: "Complete technical design for game systems"
- id: "test-framework"
recommended: true
agent: "game-qa"
command: "test-framework"
output: "Game testing framework setup"
note: "Set up automated testing early"
- phase: 3
name: "Production"
required: true
workflows:
- id: "sprint-planning"
required: true
agent: "game-scrum-master"
command: "sprint-planning"
note: "Creates sprint plan - subsequent work tracked in sprint-status.yaml"
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# BMGD Quick Flow - Brownfield
# Rapid game development for existing projects
method_name: "BMGD Quick Flow"
track: "quickflow"
field_type: "brownfield"
description: "Rapid development and iteration for existing game projects"
phases:
- phase: 1
name: "Planning"
required: true
workflows:
- id: "create-tech-spec"
required: true
agent: "game-solo-dev"
command: "create-tech-spec"
output: "Technical specification"
note: "Define changes for existing codebase"
- phase: 2
name: "Development"
required: true
workflows:
- id: "quick-dev"
required: true
agent: "game-solo-dev"
command: "quick-dev"
note: "Iterative development - repeat as needed"
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# BMGD Quick Flow - Greenfield
# Rapid game prototyping and development for new projects
method_name: "BMGD Quick Flow"
track: "quickflow"
field_type: "greenfield"
description: "Rapid prototyping and development for new game projects"
phases:
- phase: 0
name: "Concept (Optional)"
optional: true
workflows:
- id: "brainstorm-game"
optional: true
agent: "game-solo-dev"
command: "brainstorm-game"
included_by: "user_choice"
- phase: 1
name: "Prototype"
required: true
workflows:
- id: "quick-prototype"
required: true
agent: "game-solo-dev"
command: "quick-prototype"
output: "Playable prototype"
note: "Test core mechanic quickly"
- phase: 2
name: "Development"
required: true
workflows:
- id: "quick-dev"
required: true
agent: "game-solo-dev"
command: "quick-dev"
note: "Iterative development - repeat as needed"