feat(theme): complete redesign to Cyber-Cinematic Glass (Stitch)

Replace the legacy Apple TV-style purple/cyan theme with the full
Google Stitch Cyber-Cinematic Glass design system across the
entire app (desktop + mobile).

- New Material 3 dark ColorScheme: background #121317, primary
  #adc6ff, primaryContainer #4b8eff, surface containers, etc.
- Typography: Space Grotesk (headlines) + Inter (body/labels)
- 3-level glassmorphism via GlassContainer: base, glass, floating
- Primary gradient: #007AFF → #00C6FF with blue glow effects
- Removed old compatibility aliases (focusColor, border, textPrimary,
  textSecondary); all code now uses semantic Stitch tokens
- Systematically replaced all Colors.white/black/red/grey and
  GoogleFonts.roboto/outfit with Stitch equivalents
- All 36 lib/ files updated, zero compilation errors

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
MichaelandClaude Opus 4.7 committed 2026-04-27 22:06:29 +02:00
1 parent a9a1127d6b
commit f7eaa724e2
36 files changed
+1651 -986

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+23 -10
View File
@@ -1,6 +1,9 @@
import 'package:flutter/material.dart';
import '../theme/app_colors.dart';
/// TV focusable card with Stitch glow effect.
///
/// On focus/hover: blue glow border, subtle scale, diffused shadow.
class TvFocusableCard extends StatefulWidget {
final Widget child;
final VoidCallback? onTap;
@@ -16,7 +19,7 @@ class TvFocusableCard extends StatefulWidget {
required this.child,
this.onTap,
this.onFocus,
this.scaleFactor = 1.05,
this.scaleFactor = 1.03,
this.animationDuration = const Duration(milliseconds: 200),
this.focusColor,
this.autofocus = false,
@@ -32,6 +35,7 @@ class _TvFocusableCardState extends State<TvFocusableCard>
late AnimationController _controller;
late Animation<double> _scaleAnimation;
bool _isFocused = false;
bool _isHovered = false;
@override
void initState() {
@@ -64,8 +68,6 @@ class _TvFocusableCardState extends State<TvFocusableCard>
}
}
bool _isHovered = false;
void _handleHover(bool isHovered) {
setState(() {
_isHovered = isHovered;
@@ -80,6 +82,7 @@ class _TvFocusableCardState extends State<TvFocusableCard>
@override
Widget build(BuildContext context) {
final isActive = _isFocused || _isHovered;
final focusColor = widget.focusColor ?? AppColors.primaryContainer;
return MouseRegion(
onEnter: (_) => _handleHover(true),
@@ -109,10 +112,13 @@ class _TvFocusableCardState extends State<TvFocusableCard>
borderRadius: BorderRadius.circular(widget.borderRadius),
border: isActive
? Border.all(
color: widget.focusColor ?? AppColors.focusBorder,
width: 2, // Slightly thinner for cleaner look
color: focusColor.withOpacity(0.5),
width: 2,
)
: Border.all(color: Colors.transparent, width: 2),
: Border.all(
color: AppColors.glassLevel1Border,
width: 1,
),
boxShadow: isActive
? [
BoxShadow(
@@ -122,15 +128,22 @@ class _TvFocusableCardState extends State<TvFocusableCard>
spreadRadius: 2,
),
BoxShadow(
color: (widget.focusColor ?? AppColors.focusBorder)
.withOpacity(0.3),
blurRadius: 15,
color: focusColor.withOpacity(0.3),
blurRadius: 20,
spreadRadius: 1,
),
BoxShadow(
color: focusColor.withOpacity(0.1),
blurRadius: 40,
spreadRadius: 4,
),
]
: [],
),
child: widget.child,
child: ClipRRect(
borderRadius: BorderRadius.circular(widget.borderRadius),
child: widget.child,
),
),
),
),