# Game QA workflow: automate name: gametest-automate description: "Generate automated game tests for Unity, Unreal, or Godot based on test design scenarios" author: "BMad" # Critical variables from config config_source: "{project-root}/_bmad/bmgd/config.yaml" output_folder: "{config_source}:output_folder" user_name: "{config_source}:user_name" communication_language: "{config_source}:communication_language" document_output_language: "{config_source}:document_output_language" date: system-generated # Workflow components installed_path: "{project-root}/_bmad/bmgd/workflows/gametest/automate" instructions: "{installed_path}/instructions.md" validation: "{installed_path}/checklist.md" # Variables and inputs variables: test_dir: "{project-root}/tests" source_dir: "{project-root}/src" coverage_target: "critical-paths" # critical-paths, comprehensive, selective game_engine: "auto" # auto, unity, unreal, godot # Output configuration default_output_file: "{output_folder}/automation-summary.md" # Required tools required_tools: - read_file - write_file - create_directory - list_files - search_repo - glob tags: - qa - automation - game-testing - regression - coverage execution_hints: interactive: false autonomous: true iterative: true