# BMGD Game Development - Greenfield # Full game design and development methodology for new game projects method_name: "BMGD Game Development" track: "gamedev" field_type: "greenfield" description: "Complete game design and development methodology for greenfield projects" phases: - phase: 0 name: "Pre-production (Optional)" optional: true note: "User-selected during workflow-init" workflows: - id: "brainstorm-game" optional: true agent: "game-designer" command: "brainstorm-game" included_by: "user_choice" note: "Creative exploration and ideation for game concepts" - id: "game-brief" optional: true agent: "game-designer" command: "create-game-brief" included_by: "user_choice" note: "Recommended for greenfield game projects" - phase: 1 name: "Design" required: true workflows: - id: "gdd" required: true agent: "game-designer" command: "create-gdd" output: "Game Design Document with mechanics, systems, and content" - id: "narrative" conditional: "if_narrative_focused" agent: "game-designer" command: "narrative" note: "For story-driven games - determined after GDD" - phase: 2 name: "Technical" required: true workflows: - id: "game-architecture" required: true agent: "game-architect" command: "create-architecture" output: "Game architecture document with systems and patterns" note: "Complete technical design for game systems" - id: "test-framework" recommended: true agent: "game-qa" command: "test-framework" output: "Game testing framework setup" note: "Set up automated testing early" - phase: 3 name: "Production" required: true workflows: - id: "sprint-planning" required: true agent: "game-scrum-master" command: "sprint-planning" note: "Creates sprint plan - subsequent work tracked in sprint-status.yaml"