mirror of
https://github.com/R0m1k3/xtremflow.git
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Replaces the Projector Noir palette with "Warm Cinema" and rebuilds the web players around a shared, event-driven engine. Design - app_colors: warm charcoal (#0B0908), cream (#F3E9DF), ember (#D9541F); adds posterScrim/heroScrim gradients, lift()/emberFocus() shadows, const cream-alpha tokens replacing Colors.whiteNN, and primaryFill, a deeper ember reserved for text-bearing fills so white labels clear the 4.5:1 AA threshold that #D9541F alone does not - app_theme / mobile_theme: Fraunces (display serif) + Karla (body), tighter radii, 20+ component themes - glass_container: opaque layered surfaces replace the blurred glass - themed_loading_screen restyled; players and boot splash follow Performance - drop every BackdropFilter: backdrop blur forced a full framebuffer read per frame per card, the main source of scroll jank - bundle Fraunces/Karla as assets so google_fonts stops fetching from fonts.gstatic.com at startup - bound image decode size on 12 sites: a 40-poster grid drops from ~240 MB to a few tens of MB of GPU memory Players (new shared engine: web/xf-player-core.js) - start on media events instead of polling the buffer every 100-200 ms - hls.js/mpegts.js loaded on demand, so ~213 KB of mpegts is never fetched for HLS streams - liveSyncDurationCount 10 -> 2, startFragPrefetch on, testBandwidth off, MPEG-TS initial stash 512 KB -> 64 KB - adaptive escalation fast -> balanced -> safe after repeated stalls in a 60 s window, applied live for HLS so there is no visible cut Preserved from the recent streaming work on main: server-side quality selection, stable player viewId, the turbo direct MPEG-TS path, vendored library cache headers and the CI/Docker changes. Only the theme layer and the player front-end were replaced; GlassCard stays in ui_components. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
218 lines
6.5 KiB
Dart
218 lines
6.5 KiB
Dart
import 'package:flutter/material.dart';
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import '../../../core/theme/app_colors.dart';
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/// Horizontal carousel for displaying channels by category
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///
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/// Netflix-style horizontal scrolling list with:
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/// - Category title with count
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/// - Smooth horizontal scrolling
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/// - Lazy loading support
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/// - Fade edges for visual polish
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class CategoryCarousel<T> extends StatelessWidget {
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final String title;
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final int? itemCount;
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final List<T> items;
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final Widget Function(BuildContext context, T item, int index) itemBuilder;
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final double itemWidth;
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final double itemHeight;
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final double spacing;
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final EdgeInsets? padding;
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final VoidCallback? onSeeAllTap;
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const CategoryCarousel({
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super.key,
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required this.title,
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required this.items,
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required this.itemBuilder,
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this.itemCount,
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this.itemWidth = 180,
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this.itemHeight = 120,
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this.spacing = 12,
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this.padding,
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this.onSeeAllTap,
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});
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@override
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Widget build(BuildContext context) {
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final theme = Theme.of(context);
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final colorScheme = theme.colorScheme;
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if (items.isEmpty) {
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return const SizedBox.shrink();
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}
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return Column(
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mainAxisSize: MainAxisSize.min,
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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// Category header
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Padding(
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padding: padding ?? const EdgeInsets.symmetric(horizontal: 16),
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child: Row(
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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children: [
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Row(
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children: [
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Text(
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title,
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style: TextStyle(
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fontSize: 18,
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fontWeight: FontWeight.w700,
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color: colorScheme.onSurface,
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),
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),
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if (itemCount != null) ...[
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const SizedBox(width: 8),
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Container(
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padding: const EdgeInsets.symmetric(
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horizontal: 8,
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vertical: 2,
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),
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decoration: BoxDecoration(
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color: colorScheme.primary.withOpacity(0.15),
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borderRadius: BorderRadius.circular(12),
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),
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child: Text(
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'$itemCount',
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style: TextStyle(
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fontSize: 12,
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fontWeight: FontWeight.w600,
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color: colorScheme.primary,
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),
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),
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),
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],
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],
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),
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if (onSeeAllTap != null)
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TextButton(
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onPressed: onSeeAllTap,
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child: Row(
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mainAxisSize: MainAxisSize.min,
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children: [
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Text(
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'Voir tout',
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style: TextStyle(
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fontSize: 13,
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fontWeight: FontWeight.w600,
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color: colorScheme.primary,
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),
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),
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const SizedBox(width: 4),
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Icon(
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Icons.arrow_forward_ios_rounded,
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size: 12,
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color: colorScheme.primary,
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),
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],
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),
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),
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],
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),
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),
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const SizedBox(height: 12),
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// Horizontal scrolling list with fade edges
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SizedBox(
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height: itemHeight,
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child: ShaderMask(
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shaderCallback: (Rect bounds) {
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return const LinearGradient(
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begin: Alignment.centerLeft,
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end: Alignment.centerRight,
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colors: [
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Colors.transparent,
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AppColors.onSurface,
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AppColors.onSurface,
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Colors.transparent,
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],
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stops: [0.0, 0.02, 0.98, 1.0],
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).createShader(bounds);
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},
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blendMode: BlendMode.dstIn,
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child: ListView.separated(
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scrollDirection: Axis.horizontal,
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padding: EdgeInsets.symmetric(
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horizontal: (padding?.left ?? 16),
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),
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physics: const BouncingScrollPhysics(),
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itemCount: items.length,
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separatorBuilder: (_, __) => SizedBox(width: spacing),
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itemBuilder: (context, index) {
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return SizedBox(
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width: itemWidth,
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height: itemHeight,
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child: itemBuilder(context, items[index], index),
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);
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},
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),
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),
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),
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],
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);
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}
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}
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/// Simple category chip for filtering
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class CategoryChipButton extends StatelessWidget {
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final String label;
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final bool isSelected;
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final VoidCallback? onTap;
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final IconData? icon;
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const CategoryChipButton({
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super.key,
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required this.label,
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this.isSelected = false,
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this.onTap,
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this.icon,
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});
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@override
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Widget build(BuildContext context) {
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final theme = Theme.of(context);
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final colorScheme = theme.colorScheme;
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return GestureDetector(
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onTap: onTap,
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child: AnimatedContainer(
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duration: const Duration(milliseconds: 200),
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padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 10),
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decoration: BoxDecoration(
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gradient: isSelected ? AppColors.primaryGradient : null,
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color: isSelected ? null : colorScheme.surfaceContainerHighest,
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borderRadius: BorderRadius.circular(20),
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border: Border.all(
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color: isSelected ? Colors.transparent : colorScheme.outlineVariant,
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),
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),
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child: Row(
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mainAxisSize: MainAxisSize.min,
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children: [
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if (icon != null) ...[
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Icon(
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icon,
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size: 16,
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color: isSelected
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? colorScheme.onPrimary
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: colorScheme.onSurfaceVariant,
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),
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const SizedBox(width: 6),
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],
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Text(
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label,
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style: TextStyle(
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fontSize: 13,
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fontWeight: FontWeight.w600,
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color:
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isSelected ? colorScheme.onPrimary : colorScheme.onSurface,
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),
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),
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],
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),
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),
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);
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}
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}
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