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xtremflow/_bmad/bmgd/workflows/gametest/playtest-plan/workflow.yaml
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# Game QA workflow: playtest-plan
name: gametest-playtest-plan
description: "Create structured playtesting sessions for gameplay validation and user feedback"
author: "BMad"
# Critical variables from config
config_source: "{project-root}/_bmad/bmgd/config.yaml"
output_folder: "{config_source}:output_folder"
user_name: "{config_source}:user_name"
communication_language: "{config_source}:communication_language"
document_output_language: "{config_source}:document_output_language"
date: system-generated
# Workflow components
installed_path: "{project-root}/_bmad/bmgd/workflows/gametest/playtest-plan"
instructions: "{installed_path}/instructions.md"
validation: "{installed_path}/checklist.md"
template: "{installed_path}/playtest-template.md"
# Variables and inputs
variables:
playtest_type: "internal" # internal, external, focused
session_duration: 60 # minutes
participant_count: 5
# Smart input file references - for understanding game mechanics to test
input_file_patterns:
gdd:
description: "Game Design Document for mechanics to validate"
whole: "{output_folder}/*gdd*.md"
sharded: "{output_folder}/*gdd*/*.md"
load_strategy: "FULL_LOAD"
game_brief:
description: "Game Brief for understanding core pillars"
whole: "{output_folder}/*brief*.md"
load_strategy: "FULL_LOAD"
# Output configuration
default_output_file: "{output_folder}/playtest-plan.md"
# Required tools
required_tools:
- read_file
- write_file
- list_files
tags:
- qa
- playtesting
- user-research
- design-validation
- feedback
execution_hints:
interactive: true
autonomous: false
iterative: true