mirror of
https://github.com/R0m1k3/xtremflow.git
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Replaces the Projector Noir palette with "Warm Cinema" and rebuilds the web players around a shared, event-driven engine. Design - app_colors: warm charcoal (#0B0908), cream (#F3E9DF), ember (#D9541F); adds posterScrim/heroScrim gradients, lift()/emberFocus() shadows, const cream-alpha tokens replacing Colors.whiteNN, and primaryFill, a deeper ember reserved for text-bearing fills so white labels clear the 4.5:1 AA threshold that #D9541F alone does not - app_theme / mobile_theme: Fraunces (display serif) + Karla (body), tighter radii, 20+ component themes - glass_container: opaque layered surfaces replace the blurred glass - themed_loading_screen restyled; players and boot splash follow Performance - drop every BackdropFilter: backdrop blur forced a full framebuffer read per frame per card, the main source of scroll jank - bundle Fraunces/Karla as assets so google_fonts stops fetching from fonts.gstatic.com at startup - bound image decode size on 12 sites: a 40-poster grid drops from ~240 MB to a few tens of MB of GPU memory Players (new shared engine: web/xf-player-core.js) - start on media events instead of polling the buffer every 100-200 ms - hls.js/mpegts.js loaded on demand, so ~213 KB of mpegts is never fetched for HLS streams - liveSyncDurationCount 10 -> 2, startFragPrefetch on, testBandwidth off, MPEG-TS initial stash 512 KB -> 64 KB - adaptive escalation fast -> balanced -> safe after repeated stalls in a 60 s window, applied live for HLS so there is no visible cut Preserved from the recent streaming work on main: server-side quality selection, stable player viewId, the turbo direct MPEG-TS path, vendored library cache headers and the CI/Docker changes. Only the theme layer and the player front-end were replaced; GlassCard stays in ui_components. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
105 lines
3.7 KiB
HTML
105 lines
3.7 KiB
HTML
<!DOCTYPE html>
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<html lang="fr">
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<head>
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<meta charset="UTF-8">
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<title>XtremFlow Player</title>
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<!--
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Les libs hls.js / mpegts.js ne sont PLUS chargées depuis un CDN ni de
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façon bloquante : xf-player-core.js ne récupère que celle réellement
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nécessaire au flux courant, en local. Deux requêtes bloquantes en moins
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et environ 200 Ko de JS jamais téléchargés dans le cas courant.
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-->
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<link rel="stylesheet" href="xf-player.css">
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<link rel="preload" href="vendor/hls.min.js" as="script">
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</head>
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<body>
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<div id="player-container">
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<video id="video" autoplay playsinline webkit-playsinline preload="auto"></video>
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<div id="play-overlay">
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<svg viewBox="0 0 24 24">
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<path d="M8 5v14l11-7z" />
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</svg>
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</div>
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<div id="loading" class="xf-center">
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<div class="xf-leader">
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<div class="xf-leader-cross"></div>
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</div>
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<div class="xf-label" id="loading-text">Ouverture du flux</div>
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<div class="xf-hint" id="loading-hint"></div>
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</div>
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<div id="error" class="xf-center">
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<div class="xf-error-mark">!</div>
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<div class="xf-error-title" id="error-message">Erreur de chargement</div>
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<div class="xf-error-sub">Vérifiez le lien ou votre connexion</div>
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</div>
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</div>
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<script src="xf-player-core.js"></script>
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<script>
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(function () {
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var video = document.getElementById('video');
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var loading = document.getElementById('loading');
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var loadingText = document.getElementById('loading-text');
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var loadingHint = document.getElementById('loading-hint');
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var errorBox = document.getElementById('error');
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var errorMessage = document.getElementById('error-message');
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var playOverlay = document.getElementById('play-overlay');
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function showLoading(msg) {
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loading.style.display = 'block';
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loadingText.textContent = msg || 'Ouverture du flux';
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errorBox.style.display = 'none';
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}
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function hideLoading() {
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loading.style.display = 'none';
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loadingHint.textContent = '';
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}
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function showError(msg) {
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hideLoading();
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errorBox.style.display = 'block';
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errorMessage.textContent = msg || 'Erreur de chargement';
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playOverlay.style.display = 'none';
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}
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var player = new XFPlayer({
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video: video,
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logPrefix: '[Player]',
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onLoading: showLoading,
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onReady: function () {
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hideLoading();
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playOverlay.style.display = 'none';
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},
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onError: showError,
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onBlocked: function () {
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hideLoading();
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playOverlay.style.display = 'flex';
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},
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onProfileChange: function (name) {
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// Retour visuel discret : l'utilisateur comprend pourquoi
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// la latence augmente légèrement après des coupures.
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loadingHint.textContent =
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name === 'safe' ? 'Réseau instable — buffer maximal'
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: 'Réseau instable — buffer élargi';
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}
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});
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playOverlay.addEventListener('click', function () {
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video.play();
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playOverlay.style.display = 'none';
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});
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player.start();
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window.xfPlayer = player;
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})();
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</script>
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</body>
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</html>
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