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45 lines
1.5 KiB
C++
45 lines
1.5 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_SHELL_PLATFORM_COMMON_CLIENT_WRAPPER_TEXTURE_REGISTRAR_IMPL_H_
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#define FLUTTER_SHELL_PLATFORM_COMMON_CLIENT_WRAPPER_TEXTURE_REGISTRAR_IMPL_H_
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#include "include/flutter/texture_registrar.h"
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namespace flutter {
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// Wrapper around a FlutterDesktopTextureRegistrarRef that implements the
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// TextureRegistrar API.
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class TextureRegistrarImpl : public TextureRegistrar {
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public:
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explicit TextureRegistrarImpl(
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FlutterDesktopTextureRegistrarRef texture_registrar_ref);
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virtual ~TextureRegistrarImpl();
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// Prevent copying.
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TextureRegistrarImpl(TextureRegistrarImpl const&) = delete;
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TextureRegistrarImpl& operator=(TextureRegistrarImpl const&) = delete;
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// |flutter::TextureRegistrar|
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int64_t RegisterTexture(TextureVariant* texture) override;
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// |flutter::TextureRegistrar|
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bool MarkTextureFrameAvailable(int64_t texture_id) override;
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// |flutter::TextureRegistrar|
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void UnregisterTexture(int64_t texture_id,
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std::function<void()> callback) override;
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// |flutter::TextureRegistrar|
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bool UnregisterTexture(int64_t texture_id) override;
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private:
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// Handle for interacting with the C API.
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FlutterDesktopTextureRegistrarRef texture_registrar_ref_;
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};
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} // namespace flutter
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#endif // FLUTTER_SHELL_PLATFORM_COMMON_CLIENT_WRAPPER_TEXTURE_REGISTRAR_IMPL_H_
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