Align the Android app with xtremflow on three fronts.
EPG: add XmltvService, a streaming XMLTV parser (gunzip-aware, indexed to a
-3h/+18h window, JSON disk cache with a 6h TTL). XtreamServiceMobile now falls
back through the provider's xmltv.php, a user-supplied URL, then a community
guide whenever get_short_epg returns nothing. Channels are matched on
epg_channel_id first, then on a normalized name (accents, HD/FHD/4K suffixes,
"FR:" and "|FR|" prefixes). A streamId -> Channel index populated by
getLiveChannels supplies those keys, so no getShortEPG call site changed.
EPG requests are also funnelled through a 3-slot semaphore, as in xtremflow:
a 30-tile grid used to fire 30 parallel player_api.php calls, which rate-limited
panels answered with errors, emptying the guide for the whole screen.
Theme: port the Warm Cinema charter (ember/charcoal/cream, Fraunces + Karla)
into app_colors, app_theme and app_decorations. The 21 Apple TV colour names
already in use are kept as compatibility aliases. mobile_theme now derives from
AppTheme instead of duplicating its 390 lines.
Playback lifecycle: stop reacting to AppLifecycleState.inactive, which fires on
transient Android interruptions such as pulling down the notification shade and
was killing playback. Both engines now release on paused/hidden/detached via
_releasePlayback(): stream stopped, decoder released, timers cancelled, wakelock
dropped. An _isReleased latch keeps the watchdog and reconnect paths from
restarting a stream from the background.
Long-run stability: cancel the six player stream subscriptions on dispose, cap
demuxer-max-back-bytes at 8MB (mpv defaults to 50MiB, which combined with the
150MB readahead pushed the native heap toward an Android memory kill after a few
hours), rebuild on position only while the controls are visible, and dispose the
Lite player's focus nodes.
Startup: prewarmHost() pre-resolves DNS and opens then closes a bare TCP/TLS
socket before playback. No HTTP request is issued, so no provider connection
slot is consumed. Capped at 1.5s.
Verified: flutter analyze clean on all touched files; 19/19 tests, including a
run over a real 46MB/69802-programme dump (517 channels indexed in 1.1s, 5/5
name probes matched); flutter build apk --release succeeds.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
- Fixed Hive Map type conversion with safe iteration
- Improved save logic to not require duration loaded
- Added debug logging for troubleshooting
- Save position even if duration not available yet
- Added resumePositions storage in MobileWatchHistory
- Save position on player exit (if not finished)
- Auto-seek to saved position on content load
- Clear resume position when content finished (80%+)
- Added in-memory caching for movies/series pagination in XtreamServiceMobile
- Fixed player controls appearing then instantly disappearing on touch
- Updated refresh methods to clear cache on pull-to-refresh
- Added releases/ to gitignore (APKs too large for GitHub)