5 Commits
Author SHA1 Message Date
Claude 04e9ab5730 ci: build release APK and publish a GitHub Release on main
Adds a Build APK workflow: on every push to main it builds the release
APK with Flutter 3.35.3 and publishes it as a GitHub Release tagged
with the pubspec version (v1.7.0 → xtremobile-v1.7.0.apk). On pull
requests and manual runs the APK is built and uploaded as an artifact
only. Bumps app version to 1.7.0+14 for this release.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0156exq7fejVrD3HKU3MmS8X
2026-08-28 07:43:21 +00:00
Claude 9b6b7faf4a feat: Apple glass gray theme, lower live latency, audio fix, remote focus memory
Theme — replace the near-black "Warm Cinema" palette with a neutral
"Apple Glass Gray" system: graphite surfaces (#26262C base, lighter
containers), Apple-white text, Apple system blue accent, white glass
borders/highlights. Noticeably less dark overall; light theme moves
from kraft paper to iOS light gray. All AppColors names kept so no
call site changes.

Player latency — live buffering drops from 8s cache / 10s readahead /
150MB to 3s / 5s / 60MB, keeping enough headroom for network jitter
while staying much closer to the live edge.

Audio — the forced audio filter chain
(af=lavrresample,format=channels=stereo:sample_fmts=s16) mixed FFmpeg
and mpv syntax; when it failed to init for a channel's codec, mpv
muted the stream entirely. Replaced by mpv's native
audio-channels=stereo downmix and AO-negotiated output format. Probe
caps raised (2MB/3s) so late-declared audio tracks (AAC-LATM) are
detected without slowing healthy streams.

Remote control — the player OSD now remembers the last focused button
and restores focus to it whenever the OSD reopens (arrows, OK) and
across channel switches, so one press re-zaps instead of five. On
live TV, OK with hidden controls only reopens the OSD instead of
pausing the stream.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0156exq7fejVrD3HKU3MmS8X
2026-08-28 07:41:18 +00:00
Claude 57101a62e3 fix: add build_runner step to Dockerfile and update CACHEBUST to v4
Add `dart run build_runner build --delete-conflicting-outputs` step before Flutter build to ensure all generated files (Riverpod and Hive) are fresh and properly generated. This ensures no stale or incompatible generated code causes build failures.

Also update CACHEBUST to v4 to force Docker to bypass cache and apply all recent fixes.
2025-12-08 17:12:15 +00:00
Claude 9878b05128 fix: update CACHEBUST to v3 to force fresh Docker build
Update CACHEBUST arg to 2025-12-08-v3 to ensure Docker doesn't use cached layers and rebuilds with the latest code fixes. This ensures the duplicate height line fix is included in the build.
2025-12-08 17:08:27 +00:00
Claude 2821158a9d fix: remove duplicate style.height assignment in player_screen.dart
Remove duplicate ..style.height = '100%' line that was left over from merge conflict resolution. This duplicate assignment may have been causing Flutter build compilation issues.
2025-12-08 17:07:47 +00:00